Modern features for Blood mappers
[May 05 2019]

The following features was made by me (NoOne) and support of these started since BloodGDX 0.800 and NBLOOD 1.10. As author i'm not against to add same features in all other existing ports, include Blood EX and continue support of existing or by updating current and adding new features. If authors is interesting, they can just mail me to baitd@yandex.ru or search for me in Discord channel dedicated to Blood.

I'm hope this help you to make your maps better than ever and turn map editing to the next level. Adding even more new features is planning as well. If you have any questions, problems, bug reports or suggestions, you may use contacts above to talk with me. The same you can do if you want to update, for example, my "perfect" english in this documentation.

Changelog

May 05 2019

Mar 07 2019

Feb 03 2019

List of updated vanilla blood features

Mar 07 2019

Feb 03 2019

MODERN OBJECT TYPES (CURRENTLY PMAPEDIT REQUIRED)

For using modern object types you will need any PMAPEDIT version (latest recommended) with "Unlock hidden types" patch enabled. Named modern types in 2d mode list available since PMAPEDIT BETA10 release. You may also use Alt+T combination and enter lo-tag (type) manually. To download PMAPEDIT, please visit http://cruo.bloodgame.ru/pmapedit.

Mar 02 2019

Feb 03 2019

... To be continued ...