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Weapons Mod 3.0

805 Views | 59 Downloads | 2 Comments | 09/06/17 NoOne
EX

Weapon type

  • Melee
  • Thrown
  • Ranged
  • Projectile

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Author: NoOne and Dzierzan


Game type: Original

59%



This mod allows to install 18 new weapons for Blood. The weapons were

created by using QAV animation, so this means they have changed characteristics

and/or balance. The current version of the mod not only adds new and cool

weapons, but also adds new great features such as:

- renaming vanilla weapons and items for weapons you installed,

- DSCA system which allows you to know which characteristics of certain weapon

were changed (See more information in GetInfo option),

- all-new, much faster, way to install selected weapons,

- presets manager that allows to load and save selected weapons,

- compatibility with every addon even with custom content,

- Most of old weapons significantly reworked,

- BMOUSE support,

- multiplayer game support,

- extended cofiguration of main BAT file.



dzierzan
  • 12/03/17 22:26
Install weapons you want to use (using Dosbox of course). Launch the game using WM30.bat file. When the game's launched (like being the menu screen), simply close Dosbox's window. This will not restore original files and you'll be able to use custom weapons in GDX. When you launch WM30 again, the files will be restored.

Be warned though! Because GDX does not use Blood.exe, some modifications won't work like:

- not changed names for weapons,
- not modified number of hitscan projectiles for Triple DZ and Lupara,
- not modified ammo consumption for Pump-Action Shotgun (it uses trigger 2, just like Sawed-Off's alt fire, but it uses 1 ammo instead of 2)Edited by user in 12/03/17 22:27
Install weapons you want to use (using Dosbox of course). Launch the game using WM30.bat file. When the game's launched (like being the menu screen), simply close Dosbox's window. This will not restore original files and you'll be able to use custom weapons in GDX. When you launch WM30 again, the files will be restored. Be warned though! Because GDX does not use Blood.exe, some modifications won't work like: - not changed names for weapons, - not modified number of hitscan projectiles for Triple DZ and Lupara, - not modified ammo consumption for Pump-Action Shotgun (it uses trigger 2, just like Sawed-Off's alt fire, but it uses 1 ammo instead of 2)
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Weapon Mod 1.3
Author: NoOne

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