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Subject: News
Guest
  • j
  • h16
  • 07/09/13 23:19
#NEWS
Video BLOOD PC RETRO REVIEW is added!
[left][size=5][color=red]#[/color]NEWS[/size][/left][font=Tahoma][size=2]Video [url=http://youtube.com/watch?v=RluZuxrIh7A]BLOOD PC RETRO REVIEW[/url] is added![/size][/font][br][/br][video]http://youtube.com/watch?v=RluZuxrIh7A[/video]
Subject: News
bloodmapedit
  • j
  • h20
  • 06/25/13 22:08
#NEWS
File CWHHROT - SCUM OF DALLAS 1.2 is uploaded!
 
Image
Author: bloodmapedit

‘‘Quote

Instructions:

.

- Unzip and put CWHHROT.EXE and the folder of the same name in the Blood folder.

- Delete AUTOEXEC part from your DOSBox config file (important!)

- Drag CWHHROT.EXE onto the DOSBox icon to start.

.

...


[left][size=5][color=red]#[/color]NEWS[/size][/left][font=Tahoma][size=2]File [url=?section=addons&rid=980035]CWHHROT - SCUM OF DALLAS 1.2[/url] is uploaded![/size][/font][center] [/center][center][url=?section=addons&rid=980035][img]added/addons/980035/screamshots/ss0_980035.jpg[/img][/url][/center][center][color=darkblue][size=2] Author: [b]bloodmapedit[/b][/size][/color][/center][br][/br][quote][nobb]

Instructions:

.

- Unzip and put CWHHROT.EXE and the folder of the same name in the Blood folder.

- Delete AUTOEXEC part from your DOSBox config file (important!)

- Drag CWHHROT.EXE onto the DOSBox icon to start.

.

...[/nobb][/quote][br][/br][center][size=3][url=?section=addons&rid=980035]Read more...[/url][/size][/center][br][/br]
Subject: News
bloodmapedit
  • j
  • h16
  • 06/22/13 20:50
#NEWS
Video TREASURE OF THE CAMICASCARS is added!
[left][size=5][color=red]#[/color]NEWS[/size][/left][font=Tahoma][size=2]Video [url=http://youtube.com/watch?v=EnBiJ9wrdS8]TREASURE OF THE CAMICASCARS[/url] is added![/size][/font][br][/br][video]http://youtube.com/watch?v=EnBiJ9wrdS8[/video]
Subject: News
NoOne
  • j
  • h16
  • 06/15/13 12:43
#NEWS
File EFFECTS - WORKING DART GENERATOR is uploaded!
 
Image
Author: Nemo

‘‘Quote

Working 'Dart Generator' for Blood: Dartgen5.map

An idea I'd been toying with for a while: a fully functional substitute for Blood's totally NON-functional DARTGEN sprite. Admittedly, it's not perfect, but it does the job reasonably well.

The entire mechanism, including triggering, is contained within the single, central SLIDE MARKED sector, making it easy to copy and paste into any map. The widening in the middle of the sector is simply to guarantee triggering -- not an issue in this particular example, but observed to be a problem in another I worked on.

Actual damage is induced via the twin, invisible saw blades built into the mechanism (setting SECTOR damage produced a far less desirable result), and the TWO saws are definitely needed. Thus, the "darts" are deliberately set at low and medium heights to suggest JUMPING, rather than crouching (which WON'T work), as the way to avoid possible injury.

Adjust as desired. But note: saw blade HEIGHT should be left quite low to produce the most "realistic" effect.

Enjoy! :)

...


[left][size=5][color=red]#[/color]NEWS[/size][/left][font=Tahoma][size=2]File [url=?section=levels&rid=173297]EFFECTS - WORKING DART GENERATOR[/url] is uploaded![/size][/font][center] [/center][center][url=?section=levels&rid=173297][img]added/levels/173297/screamshots/ss0_173297.jpg[/img][/url][/center][center][color=darkblue][size=2] Author: [b]Nemo[/b][/size][/color][/center][br][/br][quote][nobb]

Working 'Dart Generator' for Blood: Dartgen5.map

An idea I'd been toying with for a while: a fully functional substitute for Blood's totally NON-functional DARTGEN sprite. Admittedly, it's not perfect, but it does the job reasonably well.

The entire mechanism, including triggering, is contained within the single, central SLIDE MARKED sector, making it easy to copy and paste into any map. The widening in the middle of the sector is simply to guarantee triggering -- not an issue in this particular example, but observed to be a problem in another I worked on.

Actual damage is induced via the twin, invisible saw blades built into the mechanism (setting SECTOR damage produced a far less desirable result), and the TWO saws are definitely needed. Thus, the "darts" are deliberately set at low and medium heights to suggest JUMPING, rather than crouching (which WON'T work), as the way to avoid possible injury.

Adjust as desired. But note: saw blade HEIGHT should be left quite low to produce the most "realistic" effect.

Enjoy! :)

...[/nobb][/quote][br][/br][center][size=3][url=?section=levels&rid=173297]Read more...[/url][/size][/center][br][/br]
Subject: News
Guest
  • j
  • h17
  • 06/14/13 18:49
#NEWS
Video HALF-LIFE STYLE HEALTH CHAMBER is added!
[left][size=5][color=red]#[/color]NEWS[/size][/left][font=Tahoma][size=2]Video [url=http://youtube.com/watch?v=Sxx0LW_yTSQ]HALF-LIFE STYLE HEALTH CHAMBER[/url] is added![/size][/font][br][/br][video]http://youtube.com/watch?v=Sxx0LW_yTSQ[/video]
Subject: News
Guest
  • j
  • h16
  • 06/12/13 22:06
#NEWS
Video ADVANCED MECHANICS is added!
[left][size=5][color=red]#[/color]NEWS[/size][/left][font=Tahoma][size=2]Video [url=http://youtube.com/watch?v=mES2F4At_q8]ADVANCED MECHANICS[/url] is added![/size][/font][br][/br][video]http://youtube.com/watch?v=mES2F4At_q8[/video]
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In Blood We Trust - Blood Русификация.
Diman - 20 Января, 2018 - 20:21:47
Перезайлейте файлы, пожалуйста....далее

Кровавая Таверна - Моё знакомство с Blood
korgan - 28 Декабря, 2017 - 17:09:30
1998 год, купил диск с кучей игр - Duke, Doom, Blood и ещё куча разных. И с того момента, как запустил Blood - он стал любимой игрой! Мда, как давно это было......далее

In Blood We Trust - Blood Русификация.
VintRus - 21 Октября, 2017 - 22:16:29
Русификаторы. Занимался этим вопросом аналогичным образом. Поначалу переносил только шрифты и способ постановшки шрифтов от GSC и Fargus, затем получилось и дать ума 1.21 версии. )) В общем по ссылке 3 русификатора... Два с разными шрифтами для Plasma Pack...далее

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FAVORITE MAP IN FAREWELL TO ARMS EPISODE?

Ghost Town
100% (2)

The Siege
0%

Raw Sewage
0%

The Sick Ward
0%

Spare Parts
0%

Monster Bait
0%

The Pit of Cerberus
0%

Catacombs
0%

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